1.2 Boarding Actions

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Attacking a ship or space installation is a tricky thing, you'll always be at a disadvantage. Following on from the skills from 1.1 troopers will spend some time on the decommisioned VSD Insidious with some of the space corps' toughest marines.

Activity Requirements[edit]

Level 2

Prerequisites[edit]

  • 1.1

Training Regime/Story Requirements[edit]

Troopers must complete a thousand word story for each of the following topics:

  • Assaulting the VSD
  • Defending the VSD

In each case troopers will be working against fellow trainees armed with stun blasters.

“ Bloody stuff ship to ship fighting, if they're ready for you the first squads out of the shuttle rarely survive - the men behind rarely fare better. Truth is we can teach you where to hit a ship so it hurts and how to get there, but there's little we can teach you about the combat. It's messy, up-close stuff and all you can do is practise over and over...and hope your reflexes are up to the task ”

—SGM Graves

Skills Gained[edit]

  • How to set up an effective defensive line against assault shuttles.
    • Using blast doors to create choke points and ambushes
  • How to assault a ship/station
    • Knowledge of the layout and most vulnerable systems on many common ships and stations
    • Corridor to corridor combat and how to break an enemy line effectively


Equipment Certifications[edit]

  • FA-3 flechette launcher
  • Grenade launchers (inc smokes)