Common Measurements and Tools

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Units of Measurement[edit]

  • Metric Ton: Base unit of cargo measurement
  • gats: An amount of tension on a bearing.
  • Skile curve: performace rating for speeders
  • Bz: data size measurement
  • KTU: Engine performance rating
  • SBD: Shield output rating
  • RU: Hull or body rating
  • DPF: Maneuverability rating
  • MGLT: Velocity rating

Equipment and Tools[edit]

  • Arion Drill: To make holes in things.
  • Beamdrill: Tight-focus, short range drill.
  • Berko-8: A non combustible cleanser (presumably the brand name.)
  • Ceriline welding torch: For spot welding duridium.
  • Diagnostic Scanner: Helps to pinpoint the source of problems.
  • Fusion Cutter: High energy plasma beam for cutting.
  • Glowrod (aka Lumas): Flashlight, worklight.
  • Halite Imaging Electrograph: Monitors hot spots in ship's electronic systems.
  • Hand Laser Saw: To cut through things.
  • Hydroclamper: Like a hydrospanner, but different.
  • Hydrospanner: All around supertool. Like a wrench, but different.
  • Karlisite Depolarizer: Used to reduce the charge of a metalic substance. Useful for installing new parts and for preventing meltdowns.
  • Magnon Spirograph: Used to measure effeciency of hyperdrive systems.
  • Mem-stik: A small data storage device.
  • Micron Calipers: Device used to make tiny little adjustments. Used for hyperdrive repair.
  • Pneumatic Riveter: To connect things in a spaceworthy fashion.
  • Power Calibrator: analyze and repair electronic circuitry.
  • Power Condenser: a small chargable power storage unit. (Like a battery.)
  • Power-Pulse Monitor: Measuring engine performance.
  • Recording Rod: Audio/video recorder. (about the size if a lightsaber handle.)
  • ReliaCharger: A power charge in a stick (basically)
  • Relotian Dionizer: To negate the effects of an ion blast(takes about a day per system) or any other ionic contamination.
  • Sonic Screwdriver: For undoing sonicly screwed items.
  • Synthion Canister: Storage and aplication device for Synthionfoam.
  • Virimon Pump: Fire Extinguisher.

Construction and Destruction[edit]

  • Baradium: Core of a thermal detonator.
  • Detonite: Common explosive used in grenades.
  • Proton: Substance used in mines, grenades, and torpedoes.
  • Thermite: Casing on a thermal detonator.
  • Duracrete, Ferrocrete, Plascrete: Solid construction mixes
  • Superlinium: Light tinny, non-corroding metal common in air ducts and vents, and construction of light structures.
  • Carbonite: Flash frozen carbon compound used for storage and transport.
  • Durasteel, Duranium, Duridium: Metal commonly used in starship hulls and armor.
  • Plastisteel, Plasteel: Light compound of plastics and metal, commonly used in personal armor.
  • Transparisteel: Transparent metal compound, usual for viewports and cockpit canopies.

Bio-medical[edit]

  • Bacta: Marvellous nutrient heavy healing fluid.
  • Flexi-Skin: Synthetic, non-organic coating.
  • Fastflesh: Emergency compound for sealing wounds.
  • Neural Interface: Connection jack allowing cyborg - computer direct links.
  • Synth-nutrient Replicator: Device for dispensing Fastflesh.
  • Synthflesh: Synthetic organic skin used to cover prosthetic replacements.
  • Synthnet: Network of circuitry relaying commands to prosthetics.

Vehicles and Starships[edit]

  • Activation Matrix: The bit of the hyperdrive that determines its fold rate factor.
  • Agitator Bearings: Necessary for repulsorlift operation on gas giants. Adjustable.
  • Alluvial dampers: Keeps the ship from shaking itself apart at high speeds.
  • Amicron Mix: Acts as a radiation soak, and is used to shield any system that leaks dangerous radiation. Should be changed fairly often.
  • Anion Discharge System: How the ship gets rid of ion drive by-products.
  • Antioxidant Induction Fluid: Keeps the Activation Matrix from covering itself with a thick rustlike layer which prevents hyperdrive use.
  • Balance Turbines: Distributes repulsorlift field energy evenly around the craft.
  • Brath Bearing Brackets: Allow smooths rapid turns on speederbikes.
  • Central Computer System: What it says.
  • Cephalaph Shielding: A waxy grey insulant used to protect the other systems from the ship's power plant emissions.
  • Comm unit: Pretty obvious, isn't it?
  • Computer Control Circuits: Enables the computer to activate and deactivate ship's systems.
  • Computer Feedback Circuits: Keeps computer aware of the status of the various systems.
  • Drive Compensator: a device used to counterbalance to effects of the drive.
  • Drive Compensator Fusion Coil: The central (and, consequently, the most expensive) part of the fusion engine, which provides power to the ship.
  • Ethereal Rudder: Directional control in starfighters.
  • Fission Charger: a device used to recharge fuel cells.
  • Frigidon Mix: Very cold fluid. Passed through certain systems in partially insulated tubes to keep them from overheating. Also poured on things to make them more brittle.
  • Fuel Cells: Containers of fusable material designed to be used by the power plants. Burnt out fuel cells can be recycled, or recharged through a fission charger.
  • Fuel Converters: Since most ships have reactionless drives, fuel converters would be quite uncommon. If your ship has one, and it blows, you've got a major problem on your hands.
  • Horizontal boosters: Thrusters used to provide lateral movement. Also known as lateral thrusters.
  • Hyperdrive: That which makes the ship go past light speed.
  • Hyperspace Compass: A heading indicator. Like a compass, it measures your direction of travel.
  • Inertial Dampers: Keeps the crew from getting that chunky salsa look when the ship makes a fast turn.
  • Interphase Transducers: Converts energy from the powerplants into a form usable by the hyperdrive.
  • Ion Piston: Ion engine part.
  • Jehltekk Enhancer Valve: Component of a repulsorlift maneuvering system.
  • Microimpact Dampers: Keep the ships drive systems from jolting themselves out of alignment.
  • Power Couplings: A power coupling transfers energy from one circuit into another.
  • Power Plant: Source of energy for all ships systems.
  • Quad Power Cyclers: power cyclers for speeder craft.
  • Sliverfoils: Ion engine component.
  • Reactant Agitator Injector: Fuel injecton? Probably some form of catalyst for the engines.
  • Repulsorlift generator: Generates the repulsorlift field. Repulsorcoils.
  • Repulsor Modulator: Accelerator?
  • Servo-bracket: Available in any landspeeder, brackets the servos.
  • Synthion Foam: Insulates, reduces emissions, and holds things together in a pinch.
  • Thersop Ambulator: Skiff tiller control component.
  • Trianolubricant fluid: Keeps ion drives from overheating.
  • Trianolubricant Injection System: Keeps those ion drives swimming.
  • Turbothrust Converter Coils: Expressed in sizes V-5 to V-12.

Blasters and Personal Weapons[edit]

  • Galven Pattern Damping Sleeve: For stun settings on blasters.
  • Heter-Valve: Energy converting valve.
  • Magnetic Acceleration Sleeve: Rapid acceleration of personal missle weapons.
  • Overload Sturm Dowel: Detects powerpack feedback and prevents overloading.
  • Polarizer: The studs at the end of a wookie crossbow.
  • Power Flux Dispersion Unit: Compensate for varying powerpack charge types.
  • Prismatic Crystal (housing): A foci for light and gases.
  • Rotating Balance Stabiliser: Keeping personal missle weapons balanced in their housing.
  • Static Pulse Adaptors/Galven circuitry: Lining on the inside of the blaster barrel.
  • Xciter: Mixes energy and gas to form a raw blaster bolt.

Cannon and Lasers[edit]

  • Azimuth Rotation Platform: Essential component to turrets.
  • Calibration Module: Presumably used to 'adjust the sights' of starfighter weaponry.
  • Capacitor Banks: Banks of capacitors for cannons.
  • Cooling Unit/Vent: Pretty obvious.
  • Targetting Computer: The fire control box.
  • Flashback Suppressor: The crescent shaped device at the tip of starfighter laser cannons.
  • Gate Coupling: Connects the laser tip to the laser barrel.
  • Ion Accu-accelerator: For large scale ion cannons.
  • Micro-router Power Feed: Power relays from source to nozzle of weapon.
  • Overload Dispersal Collar: Surrounds the base of the cannon barrel.
  • Pulse Capacitors: Allows rapid fire.
  • Turbolaser Pulsor: where the beam comes out
  • Turbolaser Actuator: Right behind the Pulsor.

Shields and Defenses[edit]

  • Projector Relays: The emitter for energy shielding
  • Shield Actuator: Where the shield energyis formed and focused into the projector/emitter.
  • Shield Generator Bank: The actual conversion of energy takes place here.
  • Shield Matrix Boards: The circuitry and fuses which generate the shields shape, and the first to blow out in an overload.

Sensors and Communications[edit]

  • ALS: Active Long-range Sensors.
  • DER: Dedicated Energy Receptors.
  • EPR: Electro-Photo Receptors.
  • FST: Full Spectrum Transceiver.
  • PLS: Passive Long-range Sensor.
  • STS: Short-range Target-acquiring Sensor.
  • SJP: Sensor Jamming Projector.
  • Activation lights: for the Holonet Transceiver.
  • Antennae: Broad beam, Tight beam, high frequency, low frequency, comm array, etc.
  • Encryption Module: As described, unit used to encrypt/decrypt secure transmissions.
  • Field Limiter: Determines the size of the projection.
  • Hologram Pod: Device used to display a holographic transmission.
  • Holonet Transceiver: The unit to receive and transmit holonet broadcasts.
  • Rectenna Dish: A long range sensor component.
  • S-thread Projection Crystal: Tiny crystal emitter used in homing beacons.
  • Subspace Comm Detector: Detecting comm frequencies in subspace.
  • Subspace Transceiver: Used for faster-than-light communication.
  • Transceiver Array: Standard ship-to-shore comm array.
  • Transmitter: Simple device found in communications equipment.