Net.Guide to Slicers

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NET.GUIDE TO SLICERS[edit]

by Moridin
Source: Original
Last updated on 22 March 2001.
Alignment: Independent


The slicer is an often-overlooked character type in the Star Wars RPG, for many reasons. Often one of the problems is the conception of the slicer in the eyes of most players. When drafting up a character, most envision the daring smuggler, powerful Jedi, gruff soldier, or one of the many other hero archetypes. The slicer, however, has far more potential than to simply be the party’s computer hacker. The role of the slicer is valuable, both in information gathering and furthering the party’s goals, but he is far from limited to sitting in front of the computer terminal the entire adventure.

The slicer is a master of all things computerized. What some players don’t realize, however, is that in the Star Wars universe there is some form of computer in almost everything technological, from starfighters to blasters to comlinks. The difference is simply the interface, and how complex the computers are inside a given object. A mainframe computer is going to be far more complex than a blaster, and will also use a different type of interface. So many times, though, characters will forget that there is information and tools to be had in everything containing a computer. Downloading ship logs, examining a droid’s recent activity history, and even researching news articles are many times forgotten by the slicer. But, a well-equipped and versatile slicer could make use of either piece of equipment in any given situation.

The purpose of this Net.Guide is to show the possibilities of playing a slicer character, showing the right methods and tools for slicing, as well as opening up new doors and situations where a slicer would be valuable. It is meant mainly for players, but GM’s should also read before allowing any PCs to use any equipment or techniques listed herein.