Scout (specialty)

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Requirement[edit]

Completion of either Vehicle Crewman, Combat Engineer, or Heavy Weapons Specialist course. Trooper must also have 6 months or greater active service, plus approval or recommendation from the Specialty Coordinator.

Description[edit]

A combination specialty, the Scout is the best of the best on the battlefield. Capable of independent operations in the enemy’s backyard, the Scout is a fully trained pathfinder, spy, infiltrator, and saboteur. In teams, Scouts are elite strike units that can weaken superiorly armed forces for small periods of time, allowing Imperial forces time to prepare a proper assault or defense.

Equipment[edit]

Lightweight scout armor
sidearm
demolitions gear
survival kit
electronics tools

Possible MOS path(s)[edit]

19D Scout

Story Topics (In Order)[edit]

Level 0: small arms use, knife use, recon tactics
Upon introduction to the scout field, trooper will continue their training from Combat Engineer or Heavy Weapons Specialist with the exception that their training will focus more on what a scout needs to do, while building on the many skills they learned in their previous training.

Level 1: Wilderness Training
The first lesson a scout needs to learn, is how to survive in the wilderness. It sounds easy, but that’s only as long as nothing goes wrong. Troopers will undergo various situations that teach them not only how to survive, but to hide themselves from “unfriendly eyes”.

Wilderness and Survival
Cover and Concealment

Level 2: Tracking and Surveillance
Once a scout learns to survive, they must then learn to be aware of their enemies movements (as well as other things moving around). These next lessons will teach the prospective scout to not only be aware of enemy movements, but monitor them as well.

Tracking/Counter-Tracking
Surveillance

Level 3: Evasion of Attack
Full-scale battles can be detrimental to a scout, especially if it’s in the enemy’s favour. Scouts will need to learn how to set up ambushes to decrease the enemy’s numbers. They also will need to learn how to detect ambushes that are set up just for them. After all, a scout is normally by themselves and has no backup. Finally, a scout needs to learn how to escape from these situations if they cannot avoid them altogether.

Ambush Setup and Detection
Escape and Evasion

Level 4: Hoverbike Usage
By now the scout-in-training should know how to take care of themselves on foot. That’s terrific. There is more to being a scout than being on foot though. These next few lessons will help the scout learn to handle themselves on a hoverbike, the primary vehicle for a scout. They will learn how to simply “scout around” on the bike. After that, they’ll move onto navigating their surroundings on the bike. Provided they could handle that, a lesson in patrolling specific areas awaits them. Finally, a lesson in performing minor repairs to the bike should they get stranded will await the scout to be.

Reconaissance
Scout Navigation
Patrol
Basic Repair

Level 5: Advanced Infiltration
Avoiding troops and observing them from afar is not always enough, sometimes you will have to blend into enemy troops for short periods of time to gather information. New Republic Army Etiquette will be required to succeed. Each of the next lessons will be accomplished without a simulator. They are tests to see what you have learned thus far. You will be sent on an actual mission, and if you make it out alive: there’s a chance you can pass.

Infiltration (non-simulation)
Ambush Setup and Evasion (non-simulation)
Hoverbike Scouting

Certification Exam